So, when I want to change "offscreen" the position of a initially false
bitmap, I have to perform the "preload", right?
This is of course simple. I understood that preload is more related to
content data. The sideeffect of the delayed "preparation" is that the
attributes of the object such as the original/current position are not
legally available as well, but they are surely somewhere existing in the
engine, since it has already done the decoding.
Therefore, the example of "setData" is a very specific one.
But in the first place, I can live with that.
In this case the Provisions of use of "Ingredient::preload" has to be
changed:
"The Content attribute of the target Ingredient shall be different from
Null".
This would not allow preload (and therefore direct preparation) for
Rectangles. (ha!)
Anyway, Wataru, thanks for the fast reply.
- Klaus
-- GMD FOKUS German National Research Center for Information Technology Klaus Hofrichter Hardenbergplatz 2 D-10623 Berlin Germany mailto:hofrichter@fokus.gmd.de http://www.fokus.gmd.de/usr/hofrichter Tel +49 30 25499-211 Fax -202 There is a reexamination, but no reparty