On Mon, 7 Jul 1997, Wataru KAMEYAMA wrote:
> Andreas wrote:
> > OK. Who will do it? Are you attending the Stockholm meeting?
>
> No. Someone from Fokus?
Yes. I will attend.
> > Activation
> > 1. Execute the Activation behaviour as defined in the base class.
> > 2. Set the RunningStatus to True and generate an IsRunning event.
> >
> > Note: The actual playing of an Audio object is started during the
> > Activation behaviour of the Stream object the Audio object is a
> > component of.
> >
> > Deactivation
> > 1. If the RunningStatus attribute of the object is False, ignore the
> > behaviour, otherwise:
> > 2. Stop playing the Audio.
> > 3. Execute the Deactivation behaviour as defined in the base class.
>
> I think you are right. However, the deactivation behavior is to be
> left as it it, because the 2nd point is explained in Stream class and
> Audio class and the 1st point is already defined in the base class.
Hmm, yes, maybe. I just thought that the Deactivation behaviour of an Audio
object should be about the same as for the Video or RTGraphics objects.
Action 2. of 31.3 (Deactivation behaviour) states:
2. Stop displaying the visible.
You are right that the Stream states what to do, but, imho, there is no real
behaviour defined for it.
Best regards,
Andreas
-- o _ Andreas Kraft (\_|_) GMD FOKUS, kraft@fokus.gmd.de, +49 30 25499-232 T> ] [ The sky is the limit