I have problems in understanding the activation and deactivation
behaviours of the MHEG class Stream. What is meant with "Start playing
all active StreamComponents" and "Stop playing all active
StreamComponents". Do I call their activation and deactivation
behaviours? Or do these components have non-mentioned internal behaviours
If I use the activation/deactivation behaviours, then I get into the
The deactivation behaviours of all active components are called. Hence
none of the components has the RunningStatus set afterwards. When the
activation behaviour of the stream is called again, then of course no
player will be started, unless the activation behaviour of any of the
components is called explicitly.
Thanks for your help.
P.S.: Where has Tom Schwengler's superb TechFAQ gone? I only get a
"document not found".
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