I have another one:
What happens when a currently interacting Interactible, e.g. an EntryField,
is deactivated by a "Stop" action and the "InteractionStatus" is still true?
In my opinion the IS says nothing about setting the "InteractionStatus" to
false. So, the Interactible object is deactivated but still receives the
UserInput events.
Maybe I overlooked something but it seems to me that this again is
somehow related to the handling of the "InteractionStatus" attribute
(when is it set/reset and who has to do it?).
What do you think?
Best regards,
Andreas
-- o _ Andreas Kraft (\_|_) GMD FOKUS, kraft@fokus.gmd.de, +49 30 3463-7232 T> ] [ The sky is the limit