I have a question concerning the "Spawn" action. The description after the
third step says:
"...If it is not implemented, of if the application identifier stack is full,
this action shall be implemented as the Launch action."
Does this mean that step 1. (Execute the "OnSpawnCloseDown" action) is
ignored? Or is the action executed and just step 2. ignored?
I would guess that the "OnSpawnCloseDown" action does not make any sense
if you don't have identifier stack. So, I would like to suggest to add the
following clarification to the text:
"Note: If the MHEG-5 engine does not implement an Application stack, ignore
step 1. and 2."
If have also a question for the "Quit" action:
What happens if the engine does implement an Application stack and for
some reasons the old Application could not be loaded? Is a) the "Quit"
action ignored, b) steps 4. and 5. are repeated until an Application
object could be loaded or the Application stack is empty?
I would say b). What do you think?
Best regards,
Andreas
-- o _ Andreas Kraft (\_|_) GMD FOKUS, kraft@fokus.gmd.de, +49 30 3463-7232 T> ] [ The sky is the limit